One of the greatest barriers to implementing exercise programmes is engaging patients consistently. On the other hand, there may be a concern that exergaming does not provide a sufficient training stimulus.
However, as is shown here, this is even a viable option even in older adults, who may not be the first population we think about when considering an exergaming intervention. It really is never too late to have fun, and if we can combine the physical effects of exercise with an engaging environment, the outcomes of patients are bound to be better, whether the person in front of us is 8 or 80 years old.
As the authors mention, it would be important to determine the effects of these interventions with commercial platforms, as it would significantly broaden their application and maintain engagement at home. Nevertheless, these are encouraging findings which show that achieving positive outcomes in chronic musculoskeletal pain does not have to be boring.